Tim Clark: Destiny 2 will be legit on day one
As a perennial panicker, I’ve had my worries about the fate of Destiny 2. From fixed rolls on loot to the recharge rates of abilities, I don’t quite trust Bungie not to slip some bonkers decisions into its otherwise brilliant shared-world shooter soup. (Largely because, as someone who ploughed north of 2,000 hours into the original, I was there to witness the time they made us reacquire and relevel every single frigging exotic weapon in the game). But this week I was able to cross one potential worry off. Having played the PC beta, I feel confident in saying that, from a technical point of view, the game will be the real deal—just as PC project lead David Shaw promised.
If you hopped in to play the introductory campaign mission, co-op strike, or sample some PvP, then you’ll have found a version of the game that runs superbly on even moderately powered rigs. Jarred spent some time working out what you need to achieve 60fps at 4K, and you can read his complete performance evaluation here. For my less technical money, this is exactly what a big multiplatform game should look like on PC: a comprehensive suite of graphical and controller options, plus support for more niche interests like SLI, 21:9 and even HDR. It’s been adorable watching players of the original wake up to how good their game can look on PC, and declaring they can never go back. I’ll have thoughts on the campaign and more early next week, but for me October 24 can’t come soon enough.
Joe Donnelly: Gamescom all-go
Last week I was at Gamescom which meant I saw a loads of cool games and chatted to loads of cool people and got nowhere near as much as sleep as is medically recommended. Highlights included my hands-off demonstrations of Biomutant and Star Citizen, dying umpteen times in Techland’s God’s Trigger, reuniting with Sebastian Castellanos in The Evil Within 2, and mowing armies down on horseback in Mount & Blade 2: Bannerlord’s multiplayer (look out for that next week).
News-wise, we picked up some decent exclusives too with Telltale telling us they’d be open to a Charlie Brooker’s Black Mirror game, Level 5 telling us the original Ni No Kuni is almost definitely coming to PC, Rare telling us Sea of Thieves will support lesser-equipped PCs, and Akira Yamaoka telling us he’s open to a Team Silent reunion. Sheesh, I’m shattered just reading that back.
Tim Clark: Destiny 2 will be legit on day one
As a perennial panicker, I’ve had my worries about the fate of Destiny 2. From fixed rolls on loot to the recharge rates of abilities, I don’t quite trust Bungie not to slip some bonkers decisions into its otherwise brilliant shared-world shooter soup. (Largely because, as someone who ploughed north of 2,000 hours into the original, I was there to witness the time they made us reacquire and relevel every single frigging exotic weapon in the game). But this week I was able to cross one potential worry off. Having played the PC beta, I feel confident in saying that, from a technical point of view, the game will be the real deal—just as PC project lead David Shaw promised.
If you hopped in to play the introductory campaign mission, co-op strike, or sample some PvP, then you’ll have found a version of the game that runs superbly on even moderately powered rigs. Jarred spent some time working out what you need to achieve 60fps at 4K, and you can read his complete performance evaluation here. For my less technical money, this is exactly what a big multiplatform game should look like on PC: a comprehensive suite of graphical and controller options, plus support for more niche interests like SLI, 21:9 and even HDR. It’s been adorable watching players of the original wake up to how good their game can look on PC, and declaring they can never go back. I’ll have thoughts on the campaign and more early next week, but for me October 24 can’t come soon enough.
Joe Donnelly: Gamescom all-go
Last week I was at Gamescom which meant I saw a loads of cool games and chatted to loads of cool people and got nowhere near as much as sleep as is medically recommended. Highlights included my hands-off demonstrations of Biomutant and Star Citizen, dying umpteen times in Techland’s God’s Trigger, reuniting with Sebastian Castellanos in The Evil Within 2, and mowing armies down on horseback in Mount & Blade 2: Bannerlord’s multiplayer (look out for that next week).
News-wise, we picked up some decent exclusives too with Telltale telling us they’d be open to a Charlie Brooker’s Black Mirror game, Level 5 telling us the original Ni No Kuni is almost definitely coming to PC, Rare telling us Sea of Thieves will support lesser-equipped PCs, and Akira Yamaoka telling us he’s open to a Team Silent reunion. Sheesh, I’m shattered just reading that back.
Source:-PCgame